![]() Hope this settles the Hunk, Zone, and Sound Meg issues for all you players out there, so enjoy.Return to Castle Wolfenstein: Enemy Territory is a stand-alone, free game action/shooter set in the realities of World War II, dedicated exclusively multiplayer game over the Internet and local network. I f you find these settings are slower, then just change them, in the short cut, but a word of advice, only change one setting at a time. "C:\Program Files\Wolfenstein - Enemy Territory\ET.exe set com_hunkMegs "192" set com_zoneMegs "32" set com_soundMegs "48" Then in the "Target" text box after ET.exe add this command and put quotation marks surrounding the number value settings, as follows: So the get the Latched Zone to change, create a short cut, then right click on it, and select properties. Therefore, I would recommend 32 to 48 maybe even 64, but it depends on the above variables I mentioned. Now the Zone is loading Map texture, etc, and please be aware that the higher the quality of graphic settings you use, the more Zone Megs, ET will require.Īlso, large servers with 30 to 60 player slots, will also require, more of the left over Hunk, so you may have to play around with the Zone setting, to leave enough Hunk, and remember the Zone has worked, set at 24 Megs, its default setting, for years now. We subtract 48 from 192, and that leaves 144 Mb. To check the sound Megs use the s_info command, and I have found that the best setting for ET Sound Megs, is to set it on about 48 sound Megs, if you use the 22 MHz setting. The Sound Megs default was set at 24 Mb, and it will work, because ET will remove and reload as needed, but it's not the best for performance. To get around this, you can create a short cut, and then add a set command to load the Zone Megs, and Hunk, and Sound as well.ĭefault settings for Zone and Sound are 24 Megs each, and ET will run with these settings, but those settings were designed for the small RAM of early computers. If you change this setting in a config file, it will not get changed because the zone Megs are loaded before any config files are run. You can use the meminfo command to see the Hunk and Zone usage in the ET console, but Zone is latched, and will only show 24 is used. Systems with more memory would still use 192 Hunk, so on to Sound and zone. ![]() There fore, on a system with 256 Mb of Ram, 192 Hunk Megs, is 3/4ths of the 256. Not surpassing 3/4ths of total memory is easy to figure, 192 is the most memory that ET requires, or will use. The Zone and Sound Meg values are both subtracted out of the Hunk Megs, not added to it. OK, here is the scoop, on the Hunk, Zone, and Sound Megs.ġ92 hunk Megs is all ET will use, even if you set it higher. Unzip the alpha into your Wolfenstein:EnemyTerritory folder, afterwards your Wolfenstein folder should contain: ![]() You need the alpha and patch wich can be downloaded from here. The easiest way todo that is through pbsetup as described hereĪlso if you're using windows vista or 7 running this once can help to avoid problems (it manually installs the services punkbuster introduced with update 1.523 on ). Technically this is enough to run cqb, but most servers will have Punkbuster running and you'll run into all kinds of errors if you don't do a manual update now. ![]() To install the 2.60b update open the zip file with your favourite archive tool ( 7zip is great and free) and place the ET.exe and the ETDED.exe in the folder you installed wolfET earlier. If you don't have it already, get the installer here the 2.60 update here, you should also install this update tooįirst run the wolfET.exe, remember the path where you install it into! (also since I do believe, that linux users don't need this guide, it's written for windows)įirst of you need to have Wolfenstein:EnemyTerritory Since there seems to be need for a guide like this, here we go: ![]()
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